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Metroid Prime (GCN) - Natural Route 100% 2:02 - Besmir 'zoid' Sheqi

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Metroid Prime (GCN) - Natural Route 100% 2:02 - Besmir 'zoid' Sheqi


Published 2007


10-segment speed run of Metroid Prime completed on December 9, 2007 collecting all items in what is thought to be an order intended by the game's designers - a so-called "natural route run". Available in low, normal, high and insane quality.


Author's commentary:

This run is not a real speedrun, it is very sloppy and crappy, it is as sloppy done as my natural route low% 29% 1:53. I didn't care about it and i wasn't even really trying. I just wanted to make a video of my new route; i have designed a new route for Natural Route 100% runs which should be the fastest while getting the major items and artifacts in order. I wanted to publicise my new route and to present it to you and i thought it would be easier for you to figure it if you watch a video of it so that's the reason why i made this crappy video. Don't take my video as a speedrun but take it as a help and a guide to try it seriously on your own. I want somebody else to do a proper Natural Route 100% run by using my new route. I think if someone does an optimal Natural Route 100% run which is about as good as my proper Natural Route any% 1:30 he would probably get something about 1:50, i think the optimal time for a natural route 100% run would be about 1:50, 12 minutes faster than my sloppy 2:02. This route can also be used for a natural route 100% run on PAL version, it's the same route. So if you rather like to do it on pal you can still use my new route for it. I'm not sure about the optimal time for a PAL Natural Route 100% run but i'm pretty sure it would be something around 1:55 to 2:00. There is something that needs to be cleared: I have also written a room-by-room Walkthrough here in my commentary and in my commentary i have written that you can get the missile expansion in Quarantine Monitor just when you beat Thardus by using the ghetto jump trick that pirate109 used in his pal 100% 1:30 so you don't have to go to quarantine cave again later and you would save a few seconds. But in my video you will see that i didn't do that. In my video i collected that missile later on the final phendrana cleanup part, because i found that ghetto jump trick just too hard and i didn't bother trying to use it in my video because i didn't think it would be worth it and i didn't want to spend more than a few days both on my natural route 100% and my natural route 29% videos so i rushed through them and i didn't care about time. i just wanted to finish the natural route runs as soon as possible and not as fast as possible, because i wanted to send my important (serious) speedruns as soon as possible to nate and i wanted to finish them all before 2008.
 
Now here you can also read my walkthrough as an additional guide to my video, so with my video and my room-by-room walkthrough you get an optimal help and guide to figure out my new route. Good luck on doing a proper and beatiful Natural Route 100% run. Oh and by the way, please keep in mind that you mustn't only collect the major items (suit upgrades) in order but you must also collect the chozo artifacts in order. The Artifacts also count as major items since they are relevant to finish the game. maybe you think: how do I know what's the right order for the chozo artifacts? well that's quite simple, the order of the artifacts is logical and their order is derived from the order of the suit upgrades (aka real major items).
 
Example: in a real speedrun you can get the artifact of elders in control tower before you get the plasma beam, but you still know that the designers's intention was to get the plasma beam before artifact of elders. They intended that you're not able to get the artifact of elders without plasma beam. With a sequence break you could get the artifact earlier but you know the right order would be to collect the plasma beam first and then get the artifact of elders later when you have plasma, and that's what you do in a natural route run. So that's how you find out about the right order of the artifacts. Just think about which upgrade you would "usually" need to get the artifact you want.
And about the minor items/expansions(missile expansions, power bomb expansions, energy tanks, and beam combos(except super missile)) you don't have to worry about the minor items.You can collect them in any order you like, 'cause they are unimportant items. There is no specific order for expansions.
That's it.
 
Well, here is my Room-by-Room Natural Route 100% Walkthrough:
 
Metroid Prime Natural Route 100%
 Room-by-Room Walkthrough:
 
Key/Legend:
Major Items and Chozo Artifacts: Red, especially Suit upgrade-major items are Red and underlined, and Chozo Artifacts are only Red.
 
Conventional/simple Items/Expansions(Missile Expansions, Power Bomb Expansions, Energy Tanks, and Beam Combos (except Super Missile)): Blue.  
 
Landing on Tallon IV:
 
Tallon Overworld:
Landing Site
Canyon Cavern
Tallon Canyon
Transport Tunnel A
Transport to Chozo Ruins West
Chozo Ruins:
Ruins Entrance
Main Plaza
Nursery Access
Eyon Tunnel
Ruined Nursery
North Atrium
Ruined Gallery
Totem Access
Hive Totem
01. Missile Launcher
Totem Access
Ruined Gallery
North Atrium
Ruined Nursery
Eyon Tunnel
Nursery Access
Main Plaza
Ruined Shrine Access
Ruined Shrine
02. Morph Ball
Ruined Shrine Access
Main Plaza
Ruined Fountain Access
Ruined Fountain
Arboretum Access
Arboretum
Gathering Hall Access
Gathering Hall
Watery Hall Access
Missile Expansion
Watery Hall
03. Charge Beam
Watery Hall Access
Gathering Hall
East Atrium
Energy Core Access
Energy Core
Burn Dome Access
Burn Dome
04. Morph Ball Bombs
Missile Expansion
Burn Dome Access
Energy Core
Energy Core Access
East Atrium
Gathering Hall
Gathering Hall Access
Arboretum
Sunchamber Lobby
Sunchamber Access
Sunchamber
05. Varia Suit
Sun Tower Access
Sun Tower
Transport to Magmoor Caverns North
Magmoor Caverns:
Burning Trail
Lake Tunnel
Lava Lake
Pit Tunnel
Triclops Pit
Monitor Tunnel
Monitor Station
Transport Tunnel A
Energy Tank
Transport to Phendrana Drifts North
Phendrana Drifts:
Shoreline Entrance
Phendrana Shorelines
Ice Ruins Access
Ice Ruins East
Plaza Walkway
Phendrana Shorelines
Ruins Entryway
Ice Ruins West
Canyon Entryway
Phendrana Canyon
06. Boost Ball
Canyon Entryway
Ice Ruins West
Ruins Entryway
Phendrana Shorelines
Shoreline Entrance
Transport to Magmoor Caverns West
Magmoor Caverns:
Transport Tunnel A
Monitor Station
Shore Tunnel
Fiery Shores
Transport Tunnel B
Transport to Tallon Overworld West
Tallon Overworld:
Transport Tunnel B
Root Cave
Root Tunnel
Tallon Canyon
Canyon Cavern
Landing Site
Alcove
07. Space Jump Boots
Landing Site
Canyon Cavern
Tallon Canyon
Root Tunnel
Root Cave
Transport Tunnel B
Transport to Magmoor Caverns East
Magmoor Caverns:
Transport Tunnel B
Fiery Shores
Shore Tunnel
Monitor Station
Transport Tunnel A
Transport to Phendrana Drifts North
Phendrana Drifts:
Shoreline Entrance
Phendrana Shorelines
Temple Entryway
Chozo Ice Temple
Chapel Tunnel
Chapel of the Elders
08. Wave Beam
Chapel Tunnel
Chozo Ice Temple
Temple Entryway
Phendrana Shorelines
Ruins Entryway
Ice Ruins West
Courtyard Entryway
Ruined Courtyard
Specimen Storage
Research Entrance
Hydra Lab Entryway
Research Lab Hydra
Observatory Access
Observatory
West Tower Entrance
West Tower
Control Tower
East Tower
Aether Lab Entryway
Research Lab Aether
Missile Expansion
Energy Tank
Research Core Access
Research Core
09. Thermal Visor
Research Core Access
Research Lab Aether
Aether Lab Entryway
East Tower
Control Tower
West Tower
West Tower Entrance
Observatory
10. Super Missile
Observatory Access
Research Lab Hydra
Missile Expansion
Hydra Lab Entryway
Research Entrance
Specimen Storage
Ruined Courtyard
Quarantine Access
North Quarantine Tunnel
Quarantine Cave
11. Spider Ball
Quarantine Monitor
Missile Expansion
Quarantine Cave
North Quarantine Tunnel
Quarantine Access
Ruined Courtyard
Energy Tank
Courtyard Entryway
Ice Ruins West
Ruins Entryway
Phendrana Shorelines
Shoreline Entrance
Transport to Magmoor Caverns West
Magmoor Caverns:
Transport Tunnel A
Monitor Station
Monitor Tunnel
Triclops Pit
Missile Expansion
Storage Cavern
Missile Expansion
Triclops Pit
Pit Tunnel
Lava Lake
12. Artifact of Nature
Lake Tunnel
Burning Trail
Transport to Chozo Ruins North
Chozo Ruins:
Sun Tower
Sun Tower Access
Sunchamber
13. Artifact of Wild
Sun Tower Access
Sun Tower
Transport to Magmoor Caverns North
Vault Access
Vault
Missile Expansion
Vault Access
Transport to Magmoor Caverns North
Transport Access North
Energy Tank
Hive Totem
Totem Access
Ruined Gallery
Missile Expansion (in Wall)
Missile Expansion (in Tunnel)
North Atrium
Ruined Nursery
Missile Expansion
Eyon Tunnel
Nursery Access
Main Plaza
Energy Tank
Missile Expansion (at Half Pipe)
Ruined Fountain Access
Ruined Fountain
Arboretum Access
Arboretum
Gathering Hall Access
Gathering Hall
Missile Expansion
East Atrium
Energy Core Access
Energy Core
West Furnace Access
Furnace
Energy Tank
Missile Expansion
Crossway Access West
Crossway
Missile Expansion
Elder Hall Access
Hall of the Elders
Reflecting Pool Access
Reflecting Pool
Antechamber
14. Ice Beam
Reflecting Pool
Save Station 3
Transport to Tallon Overworld East
Tallon Overworld:
Transport Tunnel C
Overgrown Cavern
Missile Expansion
Frigate Crash Site
Waterfall Cavern
Landing Site
Canyon Cavern
Tallon Canyon
Root Tunnel
Root Cave
Transport to Magmoor Caverns East
Magmoor Caverns:
Twin Fires Tunnel
Twin Fires
North Core Tunnel
Geothermal Core
South Core Tunnel
Magmoor Workstation
Energy Tank
Transport Tunnel C
Transport to Phendrana Drifts South
Phendrana Drifts:
Transport Access
Frozen Pike
Frost Cave Access
Frost Cave
Upper Edge Tunnel
Phendrana's Edge
Security Cave
Power Bomb Expansion
Phendrana's Edge
Lower Edge Tunnel
Hunter Cave
Chamber Access
Gravity Chamber
Missile Expansion
15. Gravity Suit
Chamber Access
Hunter Cave
Hunter Cave Access
Frozen Pike
Transport Access
Transport to Magmoor Caverns South
Magmoor Caverns:
Transport Tunnel C
Magmoor Workstation
Workstation Tunnel
Transport to Phazon Mines West
Phazon Mines:
Transport Access
Phazon Processing Center
Maintenance Tunnel
Elite Control
Ventilation Shaft
Omega Research
Dynamo Access
Central Dynamo
16. Power Bomb
Dynamo Access
Omega Research
Ventilation Shaft
Elite Control
Elite Control Access
Elevator A
Elevator Access A
Ore Processing
Storage Depot B
17. Grapple Beam
Ore Processing
Elevator Access A
Elevator A
Elite Control Access
Missile Expansion
Elite Control
Maintenance Tunnel
Phazon Processing Center
Transport Access
Transport to Magmoor Caverns South
Magmoor Caverns:
Workstation Tunnel
Magmoor Workstation
South Core Tunnel
Geothermal Core
Plasma Processing
18. Plasma Beam
Geothermal Core
North Core Tunnel
Twin Fires
Twin Fires Tunnel
Transport to Tallon Overworld West
Tallon Overworld:
Transport Tunnel B
Missile Expansion
Root Cave
Root Tunnel
Tallon Canyon
Transport Tunnel A
Transport to Chozo Ruins West
Chozo Ruins:
Ruins Entrance
Main Plaza
Missile Expansion (in Tree)
Missile Expansion (upper Level)
Ruined Shrine Access
Ruined Shrine
Missile Expansion (upper Cave)
Tower of Light Access
Tower of Light
Wavebuster
Tower Chamber
19. Artifact of Lifegiver
Tower of Light
Tower of Light Access
Ruined Shrine
Missile Expansion (lower Cave)
Ruined Shrine Access
Main Plaza
Ruined Fountain Access
Ruined Fountain
Meditation Fountain
Magma Pool
Training Chamber Access
Missile Expansion
Training Chamber
Energy Tank
Training Chamber Access
Magma Pool
Power Bomb Expansion
Meditation Fountain
Ruined Fountain
Missile Expansion
Arboretum Access
Arboretum
Gathering Hall Access
Gathering Hall
Watery Hall Access
Watery Hall
Dynamo Access
Dynamo
(lower) Missile Expansion
(upper) Missile Expansion
Dynamo Access
Watery Hall
Missile Expansion
Watery Hall Access
Gathering Hall
East Atrium
Energy Core Access
Energy Core
West Furnace Access
Furnace
East Furnace Access
Hall of the Elders
Energy Tank
Elder Chamber
20. Artifact of World
Hall of the Elders
Reflecting Pool Access
Reflecting Pool
Save Station 3
Transport to Tallon Overworld East
Tallon Overworld:
Transport Tunnel C
Overgrown Cavern
Frigate Crash Site
Missile Expansion
Frigate Access Tunnel
Main Ventilation Shaft Section C
Main Ventilation Shaft Section B
Main Ventilation Shaft Section A
Reactor Core
Reactor Access
Cargo Freight Lift to Deck Gamma
Energy Tank
Deck Beta Transit Hall
Biohazard Containment
Missile Expansion
Deck Beta Security Hall
Biotech Research Area 1
Deck Beta Conduit Hall
Connection Elevator to Deck Beta
Hydro Access Tunnel
Energy Tank
Great Tree Hall
Great Tree Chamber
Missile Expansion
Great Tree Hall
Life Grove Tunnel
Missile Expansion
Life Grove
21. X-Ray Visor
22. Artifact of Chozo
Life Grove Tunnel
Great Tree Hall
Transport Tunnel E
Transport to Phazon Mines East
Phazon Mines:
Quarry Access
Main Quarry
Missile Expansion
Security Access A
Missile Expansion
Mine Security Station
Storage Depot A
Flamethrower
Mine Security Station
Security Access B
Elite Research
23. Artifact of Warrior
Missile Expansion
Research Access
Ore Processing
Elevator Access A
Elevator A
Elite Control Access
Elite Control
Ventilation Shaft
Energy Tank
Omega Research
Dynamo Access
Central Dynamo
Quarantine Access A
Metroid Quarantine A
Missile Expansion
Elevator Access B
Elevator B
Fungal Hall Access
Missile Expansion
Fungal Hall A
Phazon Mining Tunnel
Fungal Hall B
Quarantine Access B
Metroid Quarantine B
Missile Expansion
Elite Quarters Access
Elite Quarters
Phazon Suit
Elite Quarters Access
Metroid Quarantine B
Quarantine Access B
Fungal Hall B
Phazon Mining Tunnel
24. Artifact of Newborn
Fungal Hall B
Missile Expansion
Quarantine Access B
Metroid Quarantine B
Elite Quarters Access
Elite Quarters
Processing Center Access
Energy Tank
Phazon Processing Center
Missile Expansion
Transport Access
Transport to Magmoor Caverns South
Magmoor Caverns:
Workstation Tunnel
Magmoor Workstation
Transport Tunnel C
Transport to Phendrana Drifts South
Phendrana Drifts:
Transport Access
Energy Tank
Frozen Pike
Frost Cave Access
Frost Cave
Missile Expansion
Upper Edge Tunnel
Phendrana's Edge
Storage Cave
25. Artifact of Spirit
Phendrana's Edge
Upper Edge Tunnel
Frost Cave
Frost Cave Access
Frozen Pike
Pike Access
Research Core
Research Core Access
Research Lab Aether
Aether Lab Entryway
East Tower
Control Tower
26. Artifact of Elders
West Tower
West Tower Entrance
Observatory
Observatory Access
Research Lab Hydra
Hydra Lab Entryway
Research Entrance
Specimen Storage
Ruined Courtyard
Courtyard Entryway
Ice Ruins West
Power Bomb Expansion
Ruins Entryway
Phendrana Shoreline
Plaza Walkway
Ice Ruins East
(lower) Missile Expansion
(upper) Missile Expansion
Ice Ruins Access
Phendrana Shorelines
(lower) Missile Expansion
(upper) Missile Expansion
Temple Entryway
Chozo Ice Temple
27. Artifact of Sun
Temple Entryway
Phendrana Shorelines
Shoreline Entrance
Transport to Magmoor Caverns West
Magmoor Caverns:
Transport Tunnel A
Monitor Station
Warrior Shrine
28. Artifact of Strength
Fiery Shores
Power Bomb Expansion
Shore Tunnel
Ice Spreader
Fiery Shores
Missile Expansion
Transport Tunnel B
Transport to Tallon Overworld West
Tallon Overworld:
Transport Tunnel B
Root Cave
Missile Expansion
Arbor Chamber
Missile Expansion
Root Cave
Root Tunnel
Tallon Canyon
Canyon Cavern
Landing Site
Missile Expansion
Temple Hall
Temple Security Station
Temple Lobby
Artifact Temple
29. Artifact of Truth
Impact Crater:
...


Producer Besmir 'zoid' Sheqi
Audio/Visual sound, color

comment
Reviews

Reviewer: Jacques Laroque - favorite - October 25, 2016
Subject: Lies
1st off the title for these videos are: Metroid Prime No SB (SB stands for sequence breaks). There are sequence breaks in the run, ghetto jumps and the likes. I found it funny how he made sure to grab the space jump boots properly though still used the same trick to grab it. At 9:00-9:47 of part04 he grabs a missile expansion which you would usually need the power bomb to start this puzzle sequence. From 10:00-10:37 of part 4, you see him go for a missile expansion without activating the puzzle pops in and out of the map but the camera angle didn't show it at around 10:31-10:33. The worse was when he grabbed a "power bomb extension" at 18:30-19:20 of part 4 without getting the "power bomb upgrade" first....that is the literal definition of a sequence break man! After this point I stopped watching, this is another shitty hack-run abd it seems like the idea of a legit run has been corrupted by speed/hack-runners who need to justify their wasted time on glitch-runs.
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